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Time for a New Dawn.
The fantastical world of New Dawn is a whimsical experience, full to the brim with typical fantasy magic but an incredibly diverse set of magical creatures and beings. It follows a group of would-be strangers who bond together as a team known as the "Whimsy Assembly" as they traverse the world and uncover a conspiracy that would seek to unwind the world as they know it.
The Whimsy Assembly
Initially starting off as strangers, locked together in a jail with the intent to be sold off as property to some shady figures - the group bonded together and made their escape; eventually forming a team known as "The Whimsy Assembly."
The cast has somewhat shifted since its original inception but most of the characters have remained the same.
These head tokens were created around 3 years ago when the game was first starting.

Kurtsi
The Voice of Reason
Kurtsi is smug but also by far the only one on the team with any sense whatsoever. He has a lot of patience for the others.

Velvet
The Independent
Velvet was initially hesitant to the group before eventually warming up. She left to go stay with her brother.

Tony
The Spy
Tony was a chef who travelled briefly with the crew but turned out to be a villainous spy who ran and ditched the party.

Aurora
The Airhead
Aurora is an essential oils salesperson with a chilled and relaxed personality. She doesn't say much but is always just vibing.

Ryven
The Edgy Boy
Ryven is the somewhat dark and edgy part of the group but he is easily flustered and actually quite soft-natured. He likes animals.
Kozmö
The final member of the Whimsy Assembly is Koz the Centaur, my character.
As such, Koz has got significantly more artwork because I spent quite some time working on him to fulfil his design and aesthetics which I wanted to be colourful, bright and nature-inspired as he has a connection with moths and butterflies in particular.



Koz is perpetually cheerful; sweet and very, very loud. He can be a little annoying at times because he is overeager to please everybody at any given time and has trouble saying 'No'.
He has a special pact with a Fey Queen that resembles a moth, known as "Emperia"; impacting his affinity with winged insects.
Koz Head Concept

Koz wears a mask when in combat because he makes silly faces and doesn't want to be distracting.


Affect Token
(Koz's Familiar)
Koz Token

Koz Body Concept
Animated HUD
For playing online, I designed an animated HUD for playing as Koz; initially I was overambitious with the plan of hand-animating the whole thing but because of how long it took, I decided against it.
That being said, I still have his default sprite animated.

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